The ultimate Sherlock Holmes whodunnitDon your deerstalker and get cracking as the newest recruits of Scotland Yard, follow in the footsteps of the great detective – Sherlock Holmes himself. Make your own deductions by interviewing suspects, reading reports, and searching for hidden clues in this free roaming, multi-sensory and intricate world. Two peculiar unique cases await you, alternating each evening. Your sleuthing skills will be rewarded with a trip to our bar to celebrate with your fellow Scotland Yard officers.
- Case 1: The Case Of The Poisonous Poet
A serial killer is on the loose and three bodies have been found, one each night over the past three evenings. In each case the victim was killed in the same way - stabbed in the heart with a poisoned pen - each with a grizzly poem pierced through it. What links the victims? What is the murderers motive? And who might be next? Solve the case of the poisonous poet before they strike again...
- Case 2: The Case of the Bloodthirsty Beast
A mutilated body has been discovered. Could the rumours that a fearsome beast is roaming the moorlands baying for its next victim be true? Or has something vicious escaped from the travelling circus? Perhaps there's just a murderous maniac on the loose? Whichever way there are murky goings on afoot and it's up to you to solve the mystery and discover the truth in the case of the bloodthirsty beast...
Not recommended for under 16s. Valid ID may be required. Runtime: 1 hour 5 minutes, with no interval. The venue entrance is Door 1 (Eastern Corner) of the venue. Please arrive no later than 15 minutes before the start time as latecomers will not be admitted.
There is no dress code for The Game's Afoot, but you will be on your feet and moving through dark areas, so sensible shoes are advised. Please be aware that large bags/suitcases are not allowed inside, but there is a cloakroom on-site: fee applies.