Entrepreneurialism In Gaming: Inspiration Centraal
Game making has undergone an unparalleled revolution in the last ten years – tools, distribution channels, funding options have all exhibited profound change…can quality still cut through? Are game design skills now subordinate to user acquisition budgets? Drawing on her experience running non-profit, agency and commercial game projects, Margaret Robertson explores with the panel what it takes to be a game entrepreneur in the post-App Store, post-Kickstarter, post-Minecraft world.
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Nicholls & Clarke Building, Shoreditch
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